Wednesday, November 2, 2011

Project Outline

The goal of my project is to create an experience for the user in which they can have their body "scanned" by a computer and have their body (complete with textures) put into UDK game engine for them to view and manipulate via the Microsoft Kinect.


The user will step in front of a camera that I have attached to my computer via a USB cord. The computer will instruct them to stand in certain poses while the camera takes a set of photos of their body. These photos are going to be used as textures to apply to a human 3d model that I have created. Once the photos are taken they will be brought into Photoshop and an action will be performed to turn the photos into usable textures that can be UV mapped onto the 3d model.

Once this is complete the model and texture will be imported into the UDK engine. Once in the engine the user will be allowed to use the Kinect and to have their 3d "avatar" move with their body in real life via the Kinect.

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